Items Guide
A reference for every item in the Pokémon games: what each one does, how much it costs, where it fits in the bag, which Pokémon hold it and whether it can be flung in battle.
Master Ball
Catches a wild Pokémon every time.
Ultra Ball
Tries to catch a wild Pokémon. Success rate is 2×.
Great Ball
Tries to catch a wild Pokémon. Success rate is 1.5×.
Poké Ball
Tries to catch a wild Pokémon.
Safari Ball
Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×.
Net Ball
Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon.
Dive Ball
Tries to catch a wild Pokémon. Success rate is 3.5× when underwater, fishing, or surfing.
Nest Ball
Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30.
Repeat Ball
Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon.
Timer Ball
Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×.
Luxury Ball
Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.
Premier Ball
Tries to catch a wild Pokémon.
Dusk Ball
Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves.
Heal Ball
Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.
Quick Ball
Tries to catch a wild Pokémon. Success rate is 4× (Gen V: 5×), but only on the first turn.
Cherish Ball
Tries to catch a wild Pokémon.
Potion
Restores 20 HP.
Antidote
Cures poison.
Burn Heal
Cures a burn.
Ice Heal
Cures freezing.
Awakening
Cures sleep.
Paralyze Heal
Cures paralysis.
Full Restore
Restores HP to full and cures any status ailment and confusion.
Max Potion
Restores HP to full.
Hyper Potion
Restores 200 HP.
Super Potion
Restores 50 HP.
Full Heal
Cures any status ailment and confusion.
Revive
Revives with half HP.
Max Revive
Revives with full HP.
Fresh Water
Restores 50 HP.
Soda Pop
Restores 60 HP.
Lemonade
Restores 80 HP.
Moomoo Milk
Restores 100 HP.
Energy Powder
Restores 50 HP, but lowers happiness.
Energy Root
Restores 200 HP, but lowers happiness.
Heal Powder
Cures any status ailment, but lowers happiness.
Revival Herb
Revives with full HP, but lowers happiness.
Ether
Restores 10 PP for one move.
Max Ether
Restores PP to full for one move.
Elixir
Restores 10 PP for each move.
Max Elixir
Restores PP to full for each move.
Lava Cookie
Cures any status ailment and confusion.
Berry Juice
Restores 20 HP.
Sacred Ash
Revives all fainted Pokémon with full HP.
HP Up
Raises HP effort and happiness.
Protein
Raises Attack effort and happiness.
Iron
Raises Defense effort and happiness.
Carbos
Raises Speed effort and happiness.
Calcium
Raises Special Attack effort and happiness.
Rare Candy
Causes a level-up and raises happiness.